Merchant - Simple Melee Weapon

FromTo
1

Club

A club for 1d4+1 SP.

2

Dagger

1d6 daggers for 1d4+2 GP a piece.

3

Greatclub

A greatclub for 1d4+2 SP.

4

Handaxe

A handaxe for 1d4+5 GP.

5

Javelin

1d6 javelins for 1d4+5 SP a piece.

6

Light Hammer

A light hammer for 1d4+2 GP.

7

Mace

A mace for 1d4+5 GP.

8

Quarterstaff

A quarterstaff for 1d4+2 SP.

9

Sickle

A sickle for 1d4 GP.

10

Spear

1d6 spears for 1d4 GP a piece.