Merchant - Martial Melee Weapon

FromTo
1

Battleaxe

A battleaxe for 1d4+10 GP.

2

Flail

A flail for 1d4+10 GP.

3

Glaive

A glaive for 1d4+20 GP.

4

Greataxe

A greataxe for 1d6+30 GP.

5

Greatsword

A greatsword for 1d8+50 GP.

6

Halberd

A halberd for 1d4+20 GP.

7

Lance

A lance for 1d4+10 GP.

8

Longsword

A longsword for 1d4+15 GP.

9

Maul

A maul for 1d4+10 GP.

10

Morningstar

A morningstar for 1d4+15 GP.

11

Pike

A pike for 1d4+5 GP.

12

Rapier

A rapier for 1d6+25 GP.

13

Scimitar

A scimitar for 1d6+25 GP.

14

Shortsword

A shortsword for 1d4+10 GP.

15

Trident

A trident for 1d4+3 GP.

16

War Pick

A war pick for 1d4+5 GP.

17

Warhammer

A warhammer for 1d4+15 GP.

18

Whip

A whip for 2d2 GP.