"Appearances rarely share the whole truth."


Homunculi are best described as fair-skinned, dark-haired creatures. Most tend to either look feminine and fair, masculine and handsome or somewhere in between. Homunculus tend to have nearly black or totally black hair and red, red-violet, indigo, or violet eyes. They also wear mostly black clothing. some homunculi prefer their clothing to armor, but the armor they do don is often black or dark brown and armor made by them is often said to be of remarkable craftsmanship, and their weaponry tends to look daunting and frightening.

Homunculus - Description


Homunculi were created by a large merchant empire called Xerxes. At that time, there were 14 homunculi, 7 named for Vices, 7 for Virtues, 7 were female, 7 were male. Because of this, there are 7 clans of homunculi, each with a different relation to the other. In Xerxes, the homunculi were taken for granted, treated as slaves and livestock, and sold off as such. Finally, members of the Third and Fourth Clans (the Mammon and Leviathan Clans respectively), sick of their horrid treatment (and envious of the lives of the humans in the Leviathan Clan's case), called together all the homunculi in Xerxes to hold a revolt. They overthrew the human emperor of Xerxes and took their place as the 7 Lords of Xerxes. After a long debate about who did the most in the revolt, the 7 clans finally voted that the Lucifer Clan had led them and done the most, despite the Leviathan Clan being the ones who called the homunculi to revolt and the Mammon Clan being the ones to overthrow the emperor. This decision sparked a fierce hatred between the Lucifer Clan and the Mammon Clan and Leviathan Clans, with the other clans scrambling to choose sides. Only one clan stood firmly by the Lucifer Clan, the Iblis Clan, and this made them enemies with all the other clans. During this fight, the two empires called on Xeres for assistance, but because of the upheaval, the clans kept sending soldiers to both sides and confused the two empires. The empires would inevitably be destroyed in their conflict, but not before destroying Xerxes for betraying them, and the empire itself. By the end of the destruction only three of the original homunculi lived, the head of the Leviathan Clan, the head of the Mammon Clan, both of which had fought as enemies during the war, and the female homunculus of the Belphegor Clan, who had been disallowed to join the battle. Following this dishevel the formula to create homunculi were known only to so many warlocks and kept secret. Though they are a rarity any more, they still roam the world.


Normally homunculi hide among humans because of the discrimination that usually comes with being what they are. Homunculus being unable to age or bear children are created at the age chosen by their warlock creator. More often than not, the homunculi will abandon their creator, seeking out a sense of freedom and free will. Because the homunculi are born with a magic conduit used as a life-force called a Lifestone Homunculi may also be hunted for the harvesting of their Lifestones.

Homunculi go by characteristics, concepts, nouns, and adjectives. The first 14 were named after 7 Vices and 7 Virtues.

Male: Courage, Empathy, Justice, Piety, Gluttony, Greed, Wrath, Sloth

Female: Faith, Harmony, Hope, Joy, Charity, Envy, Lust, Pride

Homunculus - Names

Homunculus Traits

Ability Score Increase

Your Intelligence score increases by 2, and your Constitution score increases by 1.


Homunculi being living constructs are unable to age from the point they were created. They are immune to dying from old age.

Homunculus - Age - Actual

Homunculus - Age - Appearance


Being created, homunculi are soulless beings so they start out completely neutral, but tend to shift towards a chaotic neutral with an innate curiosity about what surrounds them.

Arcane Origins

You know the Prestidigitation cantrip. When you reach 3rd level, you can cast the Thunderwave spell once with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the Alter Self spell once with this trait and regain the ability to do so when you finish a long rest. Intelligence is your spellcasting ability for these spells.


You can speak, read, and write Common and one language of your choice. Homunculi typically learn the languages of other peoples they deal with, including obscure dialects.


Homunculi have a Lifestone as their core that grants them some healing. After a short or long rest you gain temporary hit points equal to your level + your Constitution modifier. In addition, if you loose any part of your body you can attach a piece of clay to the wound and animate it over the course of a short rest.

Living Construct

Even though you were constructed, you are a living creature. You are immune to diseases. You do not need to eat or breathe, but you can ingest food and drink if you wish. Instead of sleeping, you enter an inactive state for 4 hours each day. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Natural Liar

Homunculi live through lying about their origins. You have proficiency in the Deception skill.

Self-Repair Mechanism

Any raw magical energy that touches you is pulled into this mechanism and heals you by 1d8 per level of spell slot expended. Any spellcaster can intentionally trigger this by touching you and using an action to release a spell slot into you.


Homunculi are the same size and build as humans. Your size is Medium.

Homunculus - Size


Your base walking speed is 30 feet.

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