Aloii

Description

Aloii - Description

Aloii are humanoid creatures made entirely of what appears to be liquid metal. Their bodies run the gamut from dull iron to gleaming silver in appearance. However, the material of which Aloii are actually comprised is a jealously guarded secret kept by their first creator (presumed dead).

Aloii are usually tall and slender with virtually featureless faces. They have slight evidence of eye depressions and a shallowly raised, angular area which could be interpreted as a nose. Most have no mouth to speak of (a thin, bowed line at most where a mouth ought to be.) What features are evident tend to be sharp and angular in males and more gently curved in females.

Aloii bodies, in their default state, are so soft and malleable that they cannot support the weight of much more than light fabrics. As such, they are unable to wear even the lightest of armors nor can they wield a weapon (Though they can still make minor, temporary exertions for simple tasks such as opening doors, etc.). Instead, they have been created with the ability to selectively harden their bodies when attacked. Aloii are only able to do this very briefly without exhausting themselves. As they live longer and gain better control of their abilities they become more skilled at this and can harden larger portions of their bodies for longer.

In lieu of traditional weapons, Aloii use the amorphous nature of their bodies to form their limbs into exact replicas of the weapons they choose to use. At the beginning, an Aloii only knows how to form a select few weapons. It is possible, however, for them to learn others under the correct circumstances.

Alignment

Aloii are not restricted to any particular alignment.

Age

Aloii do not age as other beings do. They are essentially immortal as far as years are concerned. The original two Aloii may still be around, though none know for sure.

Aloii - Age

History

The first two Aloii were created by a Scholar centuries ago as servants. Aloii historians say that the scholar had intended to craft 2 living statues. One to stand guard before his tower and the other to perform tasks within it.

In time, the scholar and his servants (dubbed 1 and 2 by their successors) passed into the pages of history. His notes and other information about Aloii as well as his other creations have been lost. Yet, Aloii remain and have flourished.

Names

Aloii do not have names like other races do. Instead they have strings of numbers. The numbers build upon each other and, as more Aloii are created they are each assigned the next number in the sequence. As their numbers have become quite lengthy over the generations, most Aloii refer to each other by the last digit or two in their number. Aloii are always created in pairs, one male, one female. As such, males tend to have odd numbers and females tend to have even.

Male: 120345, 76555433, 9786541

Female: 120346, 76555434, 9786542

Aloii - Names

Society

Aloii are very independent, purpose-driven beings. When Aloii are born, they already know their purpose. They need not be taught how to perform the basic tasks required by their class and often spend little time in the community of their birth; preferring to go out into the world and fulfill their purpose.

Aloii live in small communities on the outskirts of developed settlements. They prefer to be near colleges and other places of learning. They are loosely knit communities' mostly consisting of a few male/female pairs. One community is much like another as one Aloii is much like another. It is easy for an Aloii from one community to slip into the society of another.

A very logical race, they think in much the same way machine would. The concepts of humor and sarcasm are beyond them as they take all things literally. A Halfling stumbling upon one of their communities reported than conversing with one of them was much like talking to a distracted adding machine.

Aloii Traits

Ability Score Increase

Your Constitution score increases by 1, and your Intelligence score increases by 2.

Amorphous Movement

Due to the fluidity of their bodies, Aloii can alter their shape to fit through any opening larger than 2 inches in diameter. When moving outside of their natural shape, Aloii are only able to move at half speed.

Languages

You can speak, read, and write Common and Aloii. Aloii is a language unique to its people. To the lay person, it sounds like a computer reciting binary at high speed.

Liquid

You do not need to breathe, eat or drink, but you can ingest food or drink if you wish.

Liquid Body

Aloii cannot wear armor or wield weaponry of any kind.

Liquimetal Armour

Your armor class is 10 plus Constitution bonus and Dexterity bonus .

Liquimetal Weaponry

Choose 3 melee weapons with which you have proficiency. As an action, you can transform one of your limbs into a replica of one of the chosen weapons or back. All weapon traits (finesse, versatile, two-handed, etc) apply.

Aloii may learn to shape more melee weapons that they are proficient with by absorbing the weapon via the instructions under Weapon Acquisition.

Aloii may make learn certain ranged weapon formations if they have the feat Springy Form.

Metallic Replacement

Metallic Replacement. The Aloii are a liquid construct race. As such, they cannot be healed by normal healing items and spells. As they flow over land they pick up small bits of metal which they digest to heal over a short (via hit dice) or long rest (normally).

Names

Aloii do not have names like other races do. Instead they have strings of numbers. The numbers build upon each other and, as more Aloii are created they are each assigned the next number in the sequence. As their numbers have become quite lengthy over the generations, most Aloii refer to each other by the last digit or two in their number. Aloii are always created in pairs, one male, one female. As such, males tend to have odd numbers and females tend to have even.

Male: 120345, 76555433, 9786541

Female: 120346, 76555434, 9786542

Aloii - Names

Natural Luster

Due to your metallic body, you reflect light. Because of this, you get disadvantage to all Stealth checks in all but complete darkness.

Self-Repair Mechanism

Any raw magical energy that touches you is pulled into this mechanism and heals you by 1d8 per level of spell slot expended. Any spellcaster can intentionally trigger this by touching you and using an action to release a spell slot into you.

Size

Aloii are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.

Aloii - Size

Aloii - Height

Aloii - Weight

Speed

Your base walking speed is 30 feet. Aloii also have the Amorphous Movement trait which allows them to move through openings at half their movement speed.

Weapon Acquisition

The Aloii are a liquid construct race. As such, they cannot wield magical weapons until they have been melted down and added to the aloii's metal. Magical weapons are remarkably resilient and very hard to melt, but an aloii acts as a catalyst to make it possible. If a weapon is stuck into an aloii and then an appropriate level spell slot is shot into the item as raw magic, the weapon will melt down and be incorporated into the aloii allowing it to use that weapon with its Liquimetal Weaponry. If an item takes multiple spell slots to melt, all spell slots must be spent within 1 minute or the energy radiates off.

Item ValueNeeded Spell Slot
1 GP - 100 GP1st
101 GP - 250 GP2nd
251 GP - 500 GP3rd
501 GP - 1000 GP4th
1,001 GP - 2,000 GP5th
2,001 GP - 3,000 GP6th
3,001 GP - 4,000 GP7th
4,001 GP - 5,000 GP8th
5,001 GP - 10,000 GP9th
10,001 GP - 20,000 GP2x9th
20,001 GP - 30,000 GP3x9th
30,001 GP - 40,000 GP4x9th
40,000 GP +5x9th

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