You are a true adventurer, experienced in raiding dungeons, temples and tombs.
You have advantage on Intelligence (History, Religion and Arcana) checks made with regard to significant sites and structures of notoriety as determined by the GM.You have advantage on Intelligence (Investigation) checks on traps and puzzles which may give you clues to solving them or reveal their nature.When you succeed on a Dexterity saving throw to avoid a danger, you can use your reaction to interact with an object around you
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