Musical Talent

Prerequisite: Charisma 13 or higher, at least one spell slot

Your innate magic and sheer talent combine to allow you to attack with the sound of a musical instrument.

You gain a +1 to Charisma.

You become proficient in two musical instruments of your choice

You may use any musical instrument so poorly that those who hear it must mage a wisdom saving throw or take 1d4 psychic damage (range 60 feet, friendly fire possible). The DC for this save is 8 + charisma + proficiency.

You can use weapons with the Musical Property.


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