Prince

Prince - Traits

I am in line to be King. That is a big hat to wear and I don't know if I'm ready for it.

Considerations: How noble am I? How close am I to my dad? How close am I in the line of succession? What am I doing to prepare to be King?

Skill Proficiencies: History, Persuasion
Languages: Dwarvish, Elvish
Equipment: A royal signet ring, fine clothes, and a coin pouch containing 15 GP.

Perpetual Student

Commoners tend to think that the prince's life is one of luxury and ease. In reality you grew up in a prison of expectations and ceaseless training. From early morning training in the sword ring to an afternoon in the magical court, finally ending at a desk with hovering professors, your day was a prison. The good news is that you learned how to learn well and fast. When studying a new skill or language you learn it at twice the normal rate.

Suggested Characteristics

A Prince typically has the following characteristics. Feel free to modify or write your own to give your character even more flavor.

d8Personality Trait
1I am bright and cheerful with a personality that draws a crowd.
2I always save up as much as I can, spending and consuming only what I must.
3I understand that sometimes a little bit of flirting goes a long way.
4I have killed so many I have lost count.
5To me, the whisper of steel and the clash of weapons is just as pleasing as any amount of gold.
6I see the error in extremes. I try to live by a middle path.
7I change my attitude and personality to blend in with the people around me.
8I instinctively give orders instead of requests.

d6Ideal
1Betterment - By studying the mistakes of our elders, we might prevent the mistakes of our children. (Good)
2Dominance - The past holds secrets I can use against those who oppose me. (Evil)
3Independence - When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
4People - I help people who help me. That's what keeps us alive. (Good)
5Change - Change makes the world go round. It's everywhere and needs to be embraced. (Chaotic)
6Preservation - We must protect the relics of the past, else their creators will fade from memory. (Lawful)

d6Bond
1I am always willing to help out someone else who is down on their luck.
2I love my city and will see its streets safe for anyone to walk down at any time.
3My son was sent to war and never returned. I must find him!
4Those who fight beside me are those worth dying for.
5Seeing the world is as valuable as gold, I must see it all.
6I seek a cure to a mysterious disease that afflicts my <span class="generate" data-recurrance="never" data-FID="ipN82HOcOq3GsHYx" data-UGFLinkReference="tAtA1522">Random - Family Member</span> .

d6Flaw
1I have crossed a foreign military force and they have hunted me ever since.
2I never forget an insult, and I bide my time for revenge.
3As much as I pretend to love fighting, I secretly hate hurting others.
4I don't save people who can't save themselves. The Game is harsh and the stupid and flamboyant tend to die the first.
5I am very well known from my travels. Like it or not my reputation tends to stay ahead of me.
6I pretend to know far more than I actually do, and will often ignore any evidence that proves me wrong.