Fiefless Lord

Fiefless Lord - Traits

You are Lord in title and with some wealth but since you lost your land there is little influence that you can still have.

Fiefless Lord - Reasons Land was Lost

Skill Proficiencies: History, Perception
Languages: Elvish, Dwarvish
Equipment: A set of fine clothes, a bedroll, a winter blanket, and some memento of home (mothers locket, father's ring or family portrait), and a coin pouch containing 15 GP.

Gone but not forgotten

Your land may have fallen or been destroyed, but you still remember its greatness and as long as you remember it it will one day rise again. Those who survived are scattered but they are still loyal. When the time comes and you raise your houses banner they will return, but first you must prepare. Rebuilding a land takes money... lots and lots of money. You will never let disaster befall your people again so before you rebuild you will grow stronger and make sure you can hold your land no matter the disaster.

Suggested Characteristics

A Fiefless Lord typically has the following characteristics. Feel free to modify or write your own to give your character even more flavor.

d8Personality Trait
1I talk to travelers frequently for any news about home
2I tend to lose my temper when someone bad mouths my home.
3I still follow the culture and practices of my old life.
4If I must live this life I will truly LIVE.
5I am full of stories from my old life, and am eager to share them.
6I get very introspective at times as I wish for days gone by.
7I am driven by a Wanderlust now that I have left home.
8I never pass up a friendly wager.

d6Ideal
1Respect - All people regardless of Station deserve to be treated with dignity. (Good)
2Responsibility - It is my duty to respect the authority of the lands I travel. (Lawful)
3Independence - I must prove that I can handle myself without the coddling of my family. (Chaotic)
4Power - If I attain more power then I can return and prove to them one way or another that it is my home. (Evil)
5Family - Family are those that will always accept you even after an argument of epic proportions. they are not always Blood though. (Any)
6Nobility - Protecting those that can not protect themselves, basically upholding the virtues that makes one Noble not the title of Noble birth. (Good)

d6Bond
1I protect those that can not protect themselves.
2I will never betray those I call Friend.
3Those I have left behind will always be in my thoughts and prayers.
4I have sworn I will return someday to the arms of my love.
5I will never forget the people that I have met along the way.
6A mans Word is his bond, Thus I must be careful when I make promises.

d6Flaw
1I secretly find the opposite sex a lesser part of the species.
2I seek comfort from my personal problems in self destructive ways.
3I fight and risk my life because the feeling of invincibility is a heady drug.
4I help people because I like the recognition and the feeling that I could help them when they needed it.
5My greatest Vice is Hedonistic pleasure.
6I hide a truly scandalous secret that could ruin my family forever.


Copy Left Notice: The Farmer is originally from a source under the GNU Free Document License. The original content is copy left and can be found under the Copy Left section of our website. All modifications are protected and all rights are reserved to the greatest extent permissible by law.